This guide attempts to give a few brief hints for new users, in order to get started with the most basic tasks that can be accomplished with BEAST. Table of Contents Table of Contents 1 · First Start At Synthesis 1.1 · Creating A Synthesizer Network 1.2 · Creating And Connecting Synthesis Modules 1.3 · Starting And Stopping Playback 2 · Setting Up Songs 2.1 · What Is A Synthesis Instrument? 2.2 · Creating A Synthesis Instrument 2.3 · Setting Up Parts And Tracks 2.4 · Postprocessing tracks and songs 1 First Start At Synthesis
The most basic task BEAST is able to accomplish is the creation
of new musical sounds which is done by using a variety of music
producers, called "Modules". Forming a network of multiple modules
to create a new sound is most generally being refered to
as "Synthesis". 1.1 Creating A Synthesizer Network
1.2 Creating And Connecting Synthesis ModulesThe synthesis network routing editor allowes for creation of
synthesis modules, establishing connections between module
inputs and outputs, and for adjustment of a module's parameter set. Here's how to setup a very simple test case:
1.3 Starting And Stopping PlaybackPlayback of a BEAST project can be started or
restarted by selecting the menu item -> Project -> Play.
Similarly, playback is halted by selecting -> Project -> Stop. 2 Setting Up Songs
To be able to playback songs with BEAST, synthesis instruments have to
be created which are used to playback the notes contained in the parts
of a song. Songs are created through the menu by selecting
-> Project -> New Song. 2.1 What Is A Synthesis Instrument?A synthesis instrument is a special kind of synthesizer network,
it has particular properties:
2.2 Creating A Synthesis InstrumentHere is how to create a simple synthesis instrument with one oscillator
producing the basic tone, an envelope to control a note's volume, and
an amplifier to adjust overall volume and apply the envelope to the
oscillator.
While the synthesis instrument is ready for use now, it can't be used or tested directly, but has to be deployed in a song or MidiSynth (offered by the main menu under -> Project -> New MIDI Synthesizer) which leads us to the next Topic. 2.3 Setting Up Parts And TracksSongs basically consist of notes kept in Parts which are arranged in
Tracks. The tracks control the order in which parts are played and
what instrument is used to play a certain part.
So the steps to a simple test setup for a synthesis instrument are:
A song with parts, instruments and tracks setup can be played back via the main menu by selecting the menu item -> Project -> Play. 2.4 Postprocessing tracks and songs
The sound generated by the tracks of a song and the song itself can be
postprocessed by synthesis networks to add effects and adjust the sound
to your needs.
Postprocessing networks are created as follows:
To postprocess the sound of a single track in a song, select the synthesis network as postprocessing network for the track by editing the tracks "Post" property. To apply the network to a song, select it as postprocessing network for the song by editing the songs "Custom Postprocess Net" property. |
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