The V6 "graphic" games released by Infocom are supported by Frotz. These games came with several different picture files, depending on the computer. Frotz currently supports both the CGA and the MCGA mode files distributed with IBM PC versions of Infocom games, which end with ".cg1" and ".mg1", respectively. For Frotz to find the graphics file, make sure it has the same name as the story file, except for the different file ending, e.g. Zork0.z6 Story file Zork0.mg1 MCGA graphics file The MCGA graphics are 16 colour and so are only displayed if Frotz is running on a custom screen or (with Workbench 3.0 or higher) on a screen with 16 free pens. The CGA graphics are black and white, allowing them to appear if Frotz is running in a Workbench window, regardless of the screen mode. The MCGA files can also be obtained from the IF Archive, in the directory /if-archive/infocom/missing-files The graphic files released with the Amiga versions of Infocom games are only partially supported. Frotz can tell the game the dimensions of a particular picture, but cannot display it. This is still useful as without the picture dimensions both Shogun and Zork Zero do not display the screen properly. These files must either be called "Pic.data", or be renamed to the same as the story file except for an extension ".gfx" on the end, i.e. from the previous example Zork0.gfx Amiga graphics file
Converted from AmigaGuide™ to HTML with Kalle Räisänen's (kal@aros-stuff.tk) ag2html script at Sat Apr 10 02:05:47 2004.