The V6 "graphic" games released by Infocom are supported by Frotz. These
games came with several different picture files, depending on the computer.
Frotz currently supports both the CGA and the MCGA mode files distributed
with IBM PC versions of Infocom games, which end with ".cg1" and ".mg1",
respectively. For Frotz to find the graphics file, make sure it has the same
name as the story file, except for the different file ending, e.g.

	Zork0.z6 	Story file
	Zork0.mg1	MCGA graphics file

The MCGA graphics are 16 colour and so are only displayed if Frotz is
running on a custom screen or (with Workbench 3.0 or higher) on a screen
with 16 free pens. The CGA graphics are black and white, allowing them to
appear if Frotz is running in a Workbench window, regardless of the screen
mode. The MCGA files can also be obtained from the IF Archive, in the
directory

	/if-archive/infocom/missing-files

The graphic files released with the Amiga versions of Infocom games are
only partially supported. Frotz can tell the game the dimensions of a
particular picture, but cannot display it. This is still useful as without
the picture dimensions both Shogun and Zork Zero do not display the screen
properly. These files must either be called "Pic.data", or be renamed to
the same as the story file except for an extension ".gfx" on the end, i.e.
from the previous example

	Zork0.gfx	Amiga graphics file
   

Converted from AmigaGuide™ to HTML with Kalle Räisänen's (kal@aros-stuff.tk) ag2html script at Sat Apr 10 02:05:47 2004.